Beat Saber, the rhythm VR game from developer Hyperbolic Magnetism combines original beats with vibrant visuals and frenetic gameplay. The team started on this project in 2016 after not being satisfied with the selection of rhythm games available at the time.
It has been released on Steam and Oculus. It costs about £15 and is available now.
Beat Saber was released on Steam and Oculus May 1, 2018, and it’s compatible with HTC Vive, Oculus Rift, and Windows Mixed Reality.
So far on Steam, it has an Overwhelmingly Positive score with nearly 3,000 reviews.
Beat Saber is a unique VR rhythm game where your goal is to slash the beats (represented by small cubes) as they are coming at you. Every beat indicates which saber you need to use and also the direction you need to match. All the music is composed to perfectly fit the handmade levels. Our goal is to make players almost dance while cutting the cubes and avoiding obstacles. Each cut is strongly supported by great sound and visual effects to emphasize the rhythm.
Beat A level editor intended to allow players to create their own courses with their own songs was expected to be released about 10 days following the initial release, but it has been delayed indefinitely due to technical issues. This hasn’t stopped players from finding a workaround, and there are a few places you can go for mods, including the Beat Saber modding Discord channel.
Beat Saber is all about keeping rhythm. In each hand, you hold a lightsaber, one blue and one red. When the music starts, small blocks with a colored arrow on each begin scrolling toward you and it’s up to you to slash the blocks in the direction noted by the arrow. There are obstacles that come your way as well, which you must avoid with your body and sabers.
Timing is everything here, and slashing successfully will up your combo multiplier and ultimately your final score. It seems relatively easy to start, but, as evidenced in some gameplay videos making the rounds, things can get crazy in a flash. Each song should have multiple levels of difficulty to make it easier for beginners to jump in and for experts to enjoy a challenge.